Exploding Glitches: Unleash Chaos with The Doom Puke 1.0

Whether you're an acclaimed sound designer or an aspiring music producer, the exploration of glitches can lead to new dimensions of sound that are purely eccentric and uniquely electrifying. Let's face it, who wouldn't want to inject some organized chaos into their sessions? And if so, The Doom Puke 1.0 brought to life by FelipeArequipe, should be your go-to weapon of choice. This Max4Live device has been baptized as a 'glitch puke' generator, appropriately matching its explosive disruptions.

Drawing inspiration from the insightful tutorials of "ZeroPointZero", The Doom Puke is built to curate a controlled storm of glitch vomitting - a spectacle of rampant and erratic audio events that can enrich your sound design sessions and astonish your listeners during playback.

For successful operation, ensure your Max for Live includes the objects (what~) and (subdiv~). If not, don't fret. Simply download the Max For Live Essentials pack and witness the device working magic on your audio tracks.

To master control over the chaos, you have the ability to tweak the Time/Speed parameters. Here, 1n equates to controlled bursts whereas 4n will transport you to a sonic world of pure, chaotic glitches. Rapid or slow, the choice is yours to experiment with.

Encouraging a more distinct personality into your audio, the generator also employs Randomization features. By manipulating the Random number range and the Rate multiplier, you can achieve variation in glitch bursts and the signal intensity in relation to the burst's time and speed.

With the inclusion of a Filter Graph, The Doom Puke allows further malleability of your sound. From filter response type to gain adjustments and Q factor, the Filter Graph triumphs as an incredible sound-shaping tool. There's even a 'Clear' distinction should your filter graph feels too 'explosive'.

And finally, the Reverb section adds the finishing touches by granting you the ability to control the balance of the dry and wet signal, and manipulate the reverb's duration. It enriches the sound by adding an illusion of space which is vital for establishing a sense of depth in your mix.

With a total of 163 downloads at the time of writing, The Doom Puke 1.0 is gradually gaining its well-deserved recognition. It's was crafted to be used with Ableton Live version 11.3 and Max version 8.1.5, and was last updated in late December 2023.

Despite its chaotic nature, this glitch generator creates a beautiful mix of frenzied and controlled bursts, casting otherworldly dimensions onto your music. So, don't sideline your creative whims of exploring the unknown. Delve headfirst into an explosive glitching experience by downloading The Doom Puke 1.0 and let the havoc ensue!

Example Usage

In this article, we will explore the exciting possibilities of using The Doom Puke 1.0, a Max4Live device created by FelipeArequipe. This glitch generator is designed to be chaotic and frenetic, making it perfect for sound design sessions and recordings that require pure glitchy mayhem.

To use The Doom Puke 1.0, ensure that your Max for Live version includes the necessary objects, namely (what~) and (subdiv~). If they are not included, you can download the Max For Live Essentials pack to make the device work seamlessly.

Once you have The Doom Puke 1.0 loaded in Ableton Live, you'll find several parameters to manipulate the glitch effect. Let's focus on two key controls: Time/Speed and Randomization.

The Time/Speed parameter lets you control the speed of glitch bursts. Adjusting this parameter allows you to create controlled bursts of glitch with 1n, faster bursts with 2n, or unleash chaotic bursts with 4n.

To add variation and unpredictability to your glitch effects, utilize the Randomization parameters. The Random number range determines the range of variation in glitch bursts. Experiment with different ranges to find the level of randomness that suits your needs. The Rate multiplier adjusts the glitch burst signal compared to the time/speed setting, adding even more sonic complexity to your creations.

Additionally, The Doom Puke 1.0 features a Filter Graph and a Reverb section to further shape your glitchy sounds. The Filter Graph contains various parameters for filtering, including Filter Response (bandpass, peak notch, low-shelf, high-shelf, lowpass, highpass, etc.), Cutoff or center frequency, Gain, and Q factor. Use these controls to sculpt the glitchy tones that resonate with your vision. The Reverb section allows you to add a sense of space and depth to your glitch sounds, with controls for Dry/Wet mix and Reverb duration.

As you experiment with The Doom Puke 1.0, don't forget to check out the two tutorials referenced by FelipeArequipe. These tutorials provide additional insights into using the device and can inspire your creative exploration. Tutorial 1 can be found at: [Tutorial 1: Link] and Tutorial 2 at: [Tutorial 2: Link].

Unleash chaos and dive into the world of glitch with The Doom Puke 1.0! Let your creativity run wild and create glitch-filled sonic landscapes that push the boundaries of electronic music.

In this intermediate-level usage example, we will explore how to use The Doom Puke 1.0 to create a glitchy rhythm pattern in Ableton Live.

  1. Start by creating a new MIDI track in Ableton Live and load an instrument of your choice. For this example, let's use a drum rack.
  2. Drag and drop The Doom Puke 1.0 device onto the MIDI track.
  3. Adjust the "Time/Speed" parameter according to your desired glitch intensity. For controlled bursts of glitch, set it to "1n." For faster bursts, try "2n." And for chaotic bursts, go with "4n."
  4. Move on to the "Randomization" section. Set the "Random number range" to define the variation range of the glitch bursts. Experiment with different values to find the desired effect. Adjust the "Rate multiplier" to control the speed of the bursts, relative to the "Time/Speed" setting.
  5. Now, let's manipulate the sound using the "Filter Graph" section. Use the dropdown menu under "Parameter 1: Filter Response" to choose the type of filtering you want to apply. You can select options like bandpass, peak notch, low-shelf, high-shelf, lowpass, highpass, etc.
  6. Set the "Parameter 2: Cutoff or center frequency" to define the frequency range affected by the filter.
  7. Adjust the "Parameter 3: Gain" to control the amount of gain applied to the filtered sound.
  8. Fine-tune the filtering effect by setting the "Parameter 4: Q factor." This determines the resonance and sharpness of the filter.
  9. Lastly, let's add some reverb to create more depth. In the "Reverb" section, adjust "Parameter 1: Dry Wet" to control the balance between the dry and wet signals. Set "Parameter 2: Reverb duration in milliseconds" to determine the length of the reverb tails.
  10. Play your MIDI pattern, and you'll hear the glitchy rhythm created by The Doom Puke 1.0. Feel free to experiment with different parameter settings and explore the unique chaotic and frenetic sound possibilities offered by this device.

Remember to save your project and have fun exploring the world of glitch with The Doom Puke 1.0 in Ableton Live!

Further Thoughts

In a crowded room filled with pulsating energy, a small group of experimental musicians gather to unleash chaos and capture the essence of glitch vomit. They are armed with The Doom Puke 1.0, an expertly crafted Max4Live device created by FelipeArequipe. This glitch generator is designed to push the boundaries of sound design and takes inspiration from the tutorials of "ZeroPointZero" on YouTube. With a dash of madness and a dose of randomness, this device is a perfect tool for those who seek to explore the realms of frenetic glitch art.

The Time/Speed parameter determines the burst rate of glitch. Set it to 1n for controlled bursts that tease the listener's senses, or crank it up to 4n for a chaotic onslaught of glitch madness. The Randomization options allow you to define the range of variation in glitch bursts and the rate multiplier. Experimentation is key, as every twist and turn unleashes a unique glitch vomit symphony.

For those brave souls who dare to traverse the Filter Graph, a multitude of possibilities awaits. Use the Clear option if you're ready for the explosion of sonic mayhem. Parameter 1, the Filter Response, lets you select from various filtering options such as bandpass, peak notch, low-shelf, high-shelf, lowpass, highpass, and more. Parameter 2 controls the cutoff or center frequency, while Parameter 3 handles the gain. Lastly, Parameter 4 lets you tweak the Q factor, shaping the resonance and character of the filter.

To add depth and ambiance to the glitch-laden landscape, the Reverb section comes to the rescue. Parameter 1, Dry/Wet, balances the amount of original sound versus the reverb tail. Parameter 2, Reverb duration in milliseconds, allows you to control the length and decay of the reverberated trails. Use these tools wisely to create atmospheric layers amidst the cacophonous glitch storm.

If you're ready to dive into the world of glitch manipulation, The Doom Puke 1.0 is a must-have addition to your Max4Live arsenal. Embrace the chaos, let your creativity run wild, and watch as your soundscapes implode with explosive glitches. For further guidance, be sure to check out the tutorials by "ZeroPointZero" on YouTube, which served as the foundation for this captivating device.

NOTE: It is essential to ensure that your Max for Live version includes the (what~) and (subdiv~) objects. If they are not present, download the Max For Live Essentials pack to ensure seamless compatibility with The Doom Puke 1.0.

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